流星

流星消逝的时候,光明已在望。黑暗无论多么长,光明迟早总是会来的。

插值运动种类详记 有更新!

    各种插值,达到不同的运动感受
    Linear = 0, //线性,运动最硬,没有曲线滑动效果,一次函数 y = ax + b;
    InSine = 1,
    OutSine = 2,
    InOutSine = 3,
    InQuad = 4,
    OutQuad = 5,
    InOutQuad = 6,
    InCubic = 7,
    OutCubic = 8,
    InOutCubic = 9,
    InQuart = 10,
    OutQuart = 11,
    InOutQuart = 12,
    InQuint = 13,
    OutQuint = 14,
    InOutQuint = 15,
    InExpo = 16,
    OutExpo = 17,
    InOutExpo = 18,
    InCirc = 19,
    OutCirc = 20,
    InOutCirc = 21,
    InElastic = 22,
    OutElastic = 23,
    InOutElastic = 24,
    InBack = 25,
    OutBack = 26,
    InOutBack = 27,
    InBounce = 28,
    OutBounce = 29,
    InOutBounce = 30,
    Hard = 31,
    2次加速,类似y = a x^2,

    validate